

You can check my Daz3d post featuring interesting models inspired by video games here and also keep track of the tag for more upcoming content. DAZ, however, is not an actual modeling tool while it offers a powerful renderer and different kind of morphs/tools you can get to alter the original figures, for specific and more detailed modifications you need an external program like ZBrush or Blender. While the program itself is free and comes with the main base characters, most of the content needs to be purchased from the Daz3d shop or Renderosity, unless you know how to create models and textures yourself. Big thanks to Mark Irissarri for requesting this recently!ĭAZ Studio(registered trademark of Daz Productions Inc) is a free-to-download 3D program with an expandable library of assets and base figures you can customize however you want. The awaited second part is finally here and this time I will illustrate how to convert and import figures from DAZ Studio despite their over-the-top quality and general mesh complexity. In the previous article I explained some Blender basics and how to load custom models from external sources like Sketchfab directly into FlowScape.


It’s been quite a while since I posted the first part of the FS tutorial.
